Rush · Towers — Mongols AoE4
Barracks, Spearmen and Outpost ()
Tower rush: an Outpost on the enemy gold guarded by Spearmen, then age up at 400 food and 200 gold, with 6 villagers on the Deer Stones.
- — Place the Town Center next to wood. 5 villagers on the nearest trees, with the Ger; the sixth builds the Ovoo, then goes to sheep. Rally on sheep.
- — At 150 wood: a villager builds a Barracks next to the Ovoo, then heads to the enemy gold to build an Outpost. Rally the Barracks on the enemy gold; a Ger on the gold or next to the deer.
- — Barracks ready: 2 Spearmen.
- — At 60 food and 20 wood: 1 more Spearman.
- — At 60 food, 20 wood and 80 stone: 2 more Spearmen.
- — At 150 wood: 3 tree villagers and 1 sheep villager go to gold.
- — A villager goes to the enemy gold and builds an Outpost there, then returns to the trees.
- — Go up to 12 villagers on food. Don’t queue the next villager: rally on the trees, and put 6 villagers in a control group for the age-up.
- — At 400 food and 200 gold: the 6 sheep villagers build the Deer Stones, then 5 go back to sheep and 1 goes to gold; 1 other sheep villager goes to the trees.
- — At 25 wood and 75 gold: Superior Mobility.
Keshik, archers and Pastures ()
Either go all-in on Age II with Keshik and archers, or reorganize the villagers and go up to the Castle Age with the Kurultai.
- — Age II: a sheep villager builds a Stable; Arrowslits on the Outpost; Upgrade to Hardened at the Barracks for the Spearmen.
- — 7 villagers on wood; rally on sheep.
- — At 50 wood and 150 gold: Wheelbarrow.
- — Stable ready: 2 Keshik.
- — 12 villagers on food; rally on the trees.
- — At 200 wood: 5 sheep villagers build an Outpost next to the deer, then a Ger, and Survival Techniques.
- — At 150 wood: an Archery Range.
- — Blacksmith as soon as possible: Steeled Arrow and Iron Undermesh. Slowly add Pastures, without letting up on the aggression.
Tips
- A basic guide for new players: more of a guideline than a strict build, because the starting spawn and early aggression make the game more chaotic (Elforde).
- The goal is to be aggressive from Age I with a tower rush, then build up a mass of Keshik and archers.
- If the tower rush isn’t possible, an opening with a fast Pasture works too; the video goes through the variations.
- In Age II, two paths: go all-in on the pressure, or reorganize the villagers and go up to the Castle Age with the Kurultai.
Source: AoE4 Guides