Khan · Torguuds — Golden Horde AoE4
Ovoo, Golden Tent, age-up (0:00–4:40)
Start the age-up at 2:57 with 13 villagers, 8 of them sent to wood just before and 2 on gold, at the Golden Tent with the Khan and Torguuds advance; Age II at 4:40 with 19 villagers.
- 0:00 — One villager builds the Ovoo, the Golden Tent, then a Ger on the gold; the other 4 go to sheep, with the rally point on food.
- — Rally on food; from the 8th villager on, the next ones head to gold.
- — Against Age I aggression: send 3 villagers to gold earlier to gather 200 gold, and keep 3 free spaces around the Town Center.
- 2:57 — Age up at the Golden Tent with the Khan and Torguuds advance: before starting it, 8 villagers move to wood, and a villager goes to put down the second Ovoo.
Pressure or defence by matchup (4:40)
Choose according to the opponent: Keshiks, Archers, Batu Khan and Torguuds to apply pressure, or Spearmen and Archers behind a Fortified Outpost against knights; hold 12 on wood for the Stockyard, then prepare Age III.
- 4:40 — Age II: 9 villagers on food, 8 on wood, 2 on gold.
- — Opponent without knights: Keshiks, Archers, Batu Khan and Torguuds to apply pressure.
- — Opponent with knights: Spearmen and Archers, with a Fortified Outpost on the gold; go up to 12 on wood so the Stockyard can go down. Always a Kharash in the army, and rally on gold.
- — Rally on food; Double Broadax, Wheelbarrow and Iron Undermesh. Deny the opponent his gold, and move villagers from wood to gold and food for Age III.
- — Two routes for Age III: Muscovy Yasak, to close out fast with the Age II army or survive a push and help the move to the Stockyard; or Relic Ovoos, an economic bonus with Ovoo Tithe in Age IV, riskier.
- — Two routes for Age IV: Stone Armies (stone pays for the army) or Yam Network Trade, excellent for gold; with the Stockyard edict or, usually the better one, the Kharash edict.
Tips
- Against an opponent without knights, play the pressure with Keshiks, Archers, Batu Khan and Torguuds; against knights, switch to Spearmen and Archers.
- Always a Kharash in the army: that is the author’s rule, whatever the composition.
- Variant (remix by KingJWEn): skip the Ovoo until you age up, with 2 gold villagers putting down the Golden Tent then mining gold; budget 240 wood in Age I (150 for production, 40 for units, 50 for a Ger), keep 200 food and put down Stables.
- For Age II: Khan and Torguuds cuts the cost of Batu Khan and Torguuds by 20% and gives them 30 more HP; Building Carts provides 2 carts that unpack into military buildings.
Source: AoE4 Guides