Golden Horde AoE4: units and bonuses
Leading the Golden Horde westwards, Batu Khan expanded the Mongolian Empire right into the heart of Eastern Europe. The Khan’s great Golden Tent was the center of a network of control, with outposts that allowed them to maintain a vast territory. While still powerful raiders, the Golden Horde sacrificed the mobility of their camps to field larger forces needed to control their vassal states.
Detailed build orders · Civilization statistics
Units
- Building Cart
- Early Horseman (Golden Tent / Ovoo / Relic Ovoo)
- Early Horseman (Stable)
- Fishing Boat
- Kharash
- Kharash (Barracks)
- Kharash (Golden Tent)
- Man-at-Arms - I
- Man-at-Arms - III
- Rus Tribute - I
- Rus Tribute - IV
- Scout
- Spearman
- Transport Ship
- Villager
- Archer
- Battering Ram (Beachhead) - II
- Battering Ram - II
- Battering Ram (Siege Workshop)
- Battering Ram - III
- Batu Khan - II
- Batu Khan - III
- Batu Khan - IV
- Explosive Junk
- Hardened Spearman
- Horseman
- Keshik - II
- Keshik - III
- Light Junk
- Mangudai
- Siege Tower
- Torguud
- Trade Ship
- Trader
- War Junk
- Crossbowman
- Kipchak Archer
- Mangonel
- Shaman
- Springald
- Traction Trebuchet
- Veteran Archer
- Veteran Horseman
- Veteran Keshik
- Veteran Mangudai
- Veteran Spearman
- Veteran Torguud
- Baochuan
- Bombard
- Elite Archer
- Elite Crossbowman
- Elite Horseman
- Elite Keshik
- Elite Kipchak Archer
- Elite Man-at-Arms
- Elite Mangudai (Archery Range)
- Elite Mangudai (Golden Tent / Ovoo / Relic Ovoo)
- Elite Spearman
- Elite Torguud
- Handcannoneer