2 TCs · Kremlin — Rus AoE4
Kremlin with two, then stone (0:00–4:45)
Start the Kremlin at 2:35 with only 2 villagers on deer, then send all the wood onto stone: 300 stone for the second Town Center, Age II at 4:45 with 20 villagers.
- 0:00 — 4 villagers on sheep, rally on sheep; the other 2 each build a Hunting Cabin.
- — A House, then 2 to 3 Scouts from the Hunting Cabins.
- 2:35 — Age up with the Kremlin on deer: only 2 villagers build it.
- 2:45 — Only 4 villagers stay on food; the rest chop the straggler trees, with a rally on stone (Mining Camp at 50 wood).
- 3:30 — As soon as one tree is chopped, every wood villager moves to stone.
Second Town Center by the Kremlin (4:45–10:20)
Build the second Town Center under the Kremlin’s protection at 5:40, then reach Age III at 10:20 with about 48 villagers and two Town Centers producing.
- 4:45 — Age II. At 300 stone, the stone villagers and the 2 Kremlin builders go to wood; rally on wood.
- 5:40 — At 400 wood, 9 wood villagers build the second Town Center, next to the Kremlin.
- 6:00 — 4 villagers stay on wood, the rest go to the Kremlin deer; the main Town Center rallies on sheep.
- 6:25 — Second Town Center done: rally on the deer and research Survival Techniques.
- — A Barracks or an Archery Range if you are harassed, and Fortified Palisade Walls around the base.
- 7:25 — Both Town Centers rally on gold until 9 on gold, then back to food. Wheelbarrow, Horticulture and Double Broadax, one after another.
- 9:25 — Age up with the High Trade House, or the Abbey of the Trinity for an army of Horse Archers, Warrior Monks and Men-at-Arms. 10 villagers build it; both Town Centers rally on wood.
Wooden Fortresses, then farms (10:20)
Hold deer, berries, boar and gold with Wooden Fortresses, live off passive income, then switch to Farms around 16:00 to mass-produce an army.
- 10:20 — Age III: the builders go back to the deer. Keep an even split between food and wood; pull villagers off gold once the High Trade House or the relics pay.
- — A Wooden Fortress on every held source: deer, berries, boar, gold.
- 16:00 — Pull the wood villagers to build Farms and mass-produce units. Target split: 50 on food, 10 on wood, 3 on gold, 3 on stone.
Tips
- Pick the Abbey of the Trinity over the High Trade House if you play Horse Archers, Warrior Monks and Men-at-Arms: the relics then pay for the rest.
- Once your sheep are home, use a Scout to burn an enemy Mining Camp.
- If the opponent harasses: a Barracks or an Archery Range as soon as the second Town Center is done, and Fortified Palisade Walls on the approaches.
- Variant: Jockxtar ages up at 4:05 with 4 builders on the Kremlin and places the second Town Center as early as 5:15, with 4 wood and 4 stone villagers.
Source: AoE4 Guides