Rush · Horsemen — Japanese AoE4
Barracks, Spearmen, gold, landmark (0:00–4:48)
Reach Age II at 4:48 with 20 villagers: a Barracks from the first second, 2 or 3 Spearmen, 3 villagers on gold and the landmark built by 4 villagers at 3:10.
- 0:00 — The first villager builds a Barracks; new villagers go to food.
- 0:40 — The Barracks builder puts up a Farmhouse on the berries. 2 or 3 Spearmen from the Barracks.
- 1:11 — 1 villager on berries, 6 on sheep. At 50 wood, 1 wood villager and 1 food villager go to gold; new villagers to food.
- 3:10 — 4 villagers build the Age II landmark; reorganize the economy and put down a Farmhouse.
- 3:25 — The Farmhouse is done: new villagers go to wood.
- 3:48 — Tawara for the berries.
- 4:00 — Lumber Camp.
Archers, Horsemen and Daimyo Manor (4:48)
Have an army of 2 Spearmen, 4 Horsemen and 4 Yumi Ashigaru at 7:19, with Steeled Arrow, Daimyo Manor and Iron Undermesh.
- 4:48 — Age II: reorganize the economy.
- 5:05 — Archery Range and Stable under construction; Takezaiku for the berries.
- 5:30 — All new villagers to the berries.
- 6:00 — One villager builds a Farmhouse, another an Archery Range.
- 6:14 — 5 villagers to stone to gather just 50 stone, building nothing in stone. The Horsemen and Yumi Ashigaru come out.
- 6:36 — Steeled Arrow.
- 6:53 — Daimyo Manor; new villagers go to food.
- 7:19 — Iron Undermesh. Checkpoint: 2 Spearmen, 4 Horsemen and 4 Yumi Ashigaru.
Tips
- VortiX’s feudal rush: 2 or 3 Spearmen from the start, then Horsemen and Yumi Ashigaru; at the 7:19 checkpoint, 2 Spearmen, 4 Horsemen and 4 Yumi Ashigaru.
- Same Barracks opening as “Two Spearmen, then Fast Castle”: you can choose along the way between the rush and the Fast Castle.
- Another feudal rush (Onna-Bugeisha): hit between 9 and 12 minutes; later than that, the opponent is already full Age II or in the Castle Age and the timing is lost.
- Another opening (Azogs_): half food, half wood; Archery Range, Barracks, Steeled Arrow, Double Broadax, Tawara; Yumi Ashigaru and Samurai or Spearmen.
- The goal of a feudal rush, according to Jeandogaming: kill the opponent in Age II, or hurt them enough that their Age III is easy to punish.
Source: AoE4 Guides