Codex AoE IV · FR

Stables · Age III — Ayyubids AoE4

Mill, gold, Military Wing (0:00–4:10)

Click Military Wing: Reinforcement - I at 2:15 with 12 villagers; Age II arrives at 4:10 with 19 villagers and the House of Wisdom already in place.

  1. 0:00 — 4 villagers go to the berries; 2 build a Mill on the berries then join them.
  2. 0:40 — The first new villager places a Mining Camp on the gold and mines there; the second builds a House then mines as well.
  3. 2:10 — The next 4 villagers: the first builds the House of Wisdom then goes to sheep, the second and fourth go to sheep, the third to gold.
  4. 2:15 — Age up with Military Wing: Reinforcement - I. 3 sheep villagers go to wood, on straggler trees; rally on wood.
  5. 3:50 — When there is enough wood, every woodcutter builds a Lumber Camp; 1 villager builds a House then goes back to wood.

Raiders, Stables, Blacksmith (4:10–13:30)

Harass with Desert Raiders from 4:10, place one, two then three Stables and the Blacksmith before 7:00, then choose at 8:45 between harassing more and going up to Age III through Culture Wing: Logistics - II at 11:20.

  1. 4:10 — Age II: Wheelbarrow as soon as gold allows; rally on gold until 5 miners. Harass with the Desert Raiders, without losing them.
  2. 4:30 — 4 miners build a Stable, then go back to gold; rally on food. Aim for 8 Desert Raiders, but watch out for archers: Horsemen against them.
  3. 5:20 — 3 villagers build 3 Houses to activate tier 1 of the Golden Age, then go to wood.
  4. 6:23 — When wood allows, 1 woodcutter builds a Stable; when gold allows, Double Broadax and Horticulture. Balanced rally between food and wood.
  5. 7:00 — 1 woodcutter builds the Blacksmith: Steeled Arrow and Fitted Leatherwork; then a third Stable. At this point, think of Battering Rams and a second Town Center.
  6. 8:45 — Keep harassing, or go up to Age III.
  7. 11:20 — Age up with Culture Wing: Logistics - II; rally on wood.

Mosques, relics, Camel Lancers (13:30)

Enter Age III at 13:30 with 43 villagers; build two Mosques for the relics and the sacred sites, and produce Camel Lancers.

  1. 13:30 — When wood allows, 2 Mosques for the relics and the sacred sites; produce Camel Lancers.

Tips

Source: AoE4 Guides

All build orders: Ayyubids