Longbows · Team — English AoE4
Fast Council Hall (0:00–3:50)
Click up at 2:10 with the Council Hall and reach Age II at 3:50 with 17 villagers, a Barracks ready and 7 on wood.
- 0:00 — 6 villagers on sheep.
- 0:05 — Rally the first villager to gold: it builds a House, then a Mining Camp.
- 0:25 — Rally 1 villager to sheep.
- 0:45 — Rally 2 more villagers to gold: 3 on gold.
- 1:25 — Rally 2 villagers to sheep: 9 on food.
- 2:05 — Rally on wood; the first villager builds a Lumber Camp on the tree line. Do not chop straggler trees.
- 2:09 — When 3,900 gold remain in the vein, move the 3 gold villagers to wood.
- 2:10 — Age up with the Council Hall: 4 sheep villagers build it, then return to sheep.
- 3:05 — Rally 1 villager to sheep: 6 on food.
- 3:25 — 1 wood villager builds a Barracks; rally on wood.
Deny the enemy gold (3:50–9:30)
Catch isolated Knights with 2 Spearmen and 3 Longbowmen, delay the raids on your team, and set up 16 Farms for the Castle Age.
- 3:50 — Age II: the 4 builders return to sheep. Queue Hardened Spearmen and Longbowmen; keep them home until you have 2 Spearmen and 3 Longbowmen.
- 4:00 — 1 wood villager builds a House.
- 4:30 — With 2 Spearmen and 3 Longbowmen, move towards the enemy gold: deny Knight production or a fast Age III. Losing these units is fine as long as they buy time.
- 5:00 — All-in option, with an ally on Knights: keep producing, Blacksmith, 4 wood villagers to gold once wood floats. Double Broadax, Steeled Arrow, Iron Undermesh, Siege Engineering, Wheelbarrow, Horticulture.
- 6:00 — Transition: keep producing Spearmen at home, Houses as needed, and move sheep villagers to Farms. After the first pack of Farms, Palisade Walls, rally on gold, more Farms with wood villagers: 16 Farms are enough.
- 8:30 — Age up with 10 food villagers: King's Palace, to catch up with the 2 TC economies. You need 15 on gold by Age III for the upgrades.
Crossbowmen and forward Outposts (9:30)
Upgrade the Spearmen, add Crossbowmen and economic upgrades, and prepare the fights with Outposts where they will happen.
- 9:30 — Upgrade the Spearmen to veteran, then produce Spearmen and Crossbowmen. Wheelbarrow, Specialized Pick, Double Broadax, Horticulture.
- 10:30 — A second Barracks, more Farms, Outposts and Palisade Walls.
- 12:00 — With a strong army and Blacksmith upgrades, 5 gold villagers to stone: Outposts where you expect to fight (big gold, in front of your allies' bases).
Tips
- Made for 3v3 and 4v4: the goal is to make time for your team, not to win alone.
- The first 5 units are enough to catch isolated Knights and force them home: the cavalry player must ignore you or commit everything.
- Why King's Palace and not The White Tower: the Spearmen already defend and the Council Hall already produces; the economy is what you lack.
- Same opening as the 1v1 longbow rush, 8 seconds faster: the Barracks goes up later but the age-up clicks at 2:10.
Source: AoE4 Guides