Codex AoE IV · FR

Fast Imperial · Horsemen — English AoE4

Farms from the first second (0:00–4:10)

Age up at 2:30 with 2 Farms and a Mill already placed: the food never runs out, and the straggler trees give the 30 wood needed.

  1. 0:00 — 3 villagers on the straggler trees for a single drop (30 wood), 2 build a Mill and 2 Farms, 1 on sheep.
  2. 0:05 — Rally on gold: House, then Mining Camp, until 2 on gold.
  3. 0:26 — After the 30 wood drop, the 3 tree villagers go to sheep.
  4. 0:45 — Rally on sheep: 10 on food in total.
  5. 2:05 — Rally 3 villagers on the straggler trees you started, then on the main wood line.
  6. 2:30 — 2 gold villagers and 2 sheep villagers build the Age II landmark, then return to gold.
  7. 2:35 — 4 sheep villagers to wood.
  8. 2:50 — 2 sheep villagers build a Farm as soon as the 37 wood is in.
  9. 3:05 — Rally on sheep until 14 on food; Lumber Camp at 3:10.

Horsemen on the map (4:10–9:20)

Start raiding with the King and Horsemen from 5:00, train up to 5 Horsemen, build 8 Farms around the Mill, and start the Age III landmark at 8:30 with 14 food villagers.

  1. 4:10 — Age II: the 4 builders put up a Stable.
  2. 4:20 — A House.
  3. 4:25 — Horsemen, up to 5. The wood villagers build the remaining 4 Farms around the Mill: 8 in total.
  4. 5:00 — Start raiding with the King and the Horsemen.
  5. 5:05 — Rally 1 villager on gold: 5 on gold.
  6. 5:25 — Rally on wood; keep adding Farms with wood villagers until the age-up.
  7. 8:30 — 14 food villagers (6 from sheep, 8 from Farms) build the Age III landmark: King's Palace. Keep 8 on Farms while aging up.
  8. 8:45 — Rally on gold until 10 on gold. At 9:05, add a second Stable if you chose King's Palace, and research Horticulture.

Fifteen Horsemen, forty Farms (9:20–15:30)

Raid with 15 Veteran Horsemen while 5 packs of Farms (40) and a Market pay to start aging up to Imperial at 14:30.

  1. 9:20 — Age III: 8 builders to Farms, 6 to sheep. Veteran Horsemen right away; raid and distract with them. Remake the King if he died.
  2. 9:45 — Rally on wood. Wheelbarrow, then Double Broadax.
  3. 10:30 — Horsemen up to 15: raids and isolated units. A Barracks for infantry at home: Man-at-Arms against Spearmen, Spearmen against Knights.
  4. 12:00 — Farms up to 5 full packs (40), then rally on wood and keep adding Farms and production: 2 Barracks, 2 Stables (The White Tower would count as 2).
  5. 14:30 — Age IV landmark. Build a Market and sell food: the gold speeds up the upgrades.

Upgrades, then the slow push (15:30)

Enclosures, Blacksmith and University upgrades, then push slowly behind Outposts and Keeps. Long-term economy target: 64 food, 30 wood, 15 gold, 5 stone.

  1. 15:30 — Enclosures immediately. Blacksmith upgrades, Lumber Preservation, Fertilization. Elite Man-at-Arms and Horsemen first, Armor Clad.
  2. 16:30 — University: Elite Army Tactics, Incendiary Arrows, Silk Bowstrings, Siege Works, Court Architects. Research Network of Citadels at a Keep, The White Tower or the Berkshire Palace. Target: 10 Barracks, 5 Archery Ranges, 5 Stables, 3 Siege Workshops.
  3. 18:00 — Push slowly with Outposts and Keeps creeping towards the enemy base: the army always fights with the attack speed bonus. Trebuchets against Keeps and Stone Walls.

Tips

Source: AoE4 Guides

All build orders: English