2 TCs · Team — English AoE4
Stone during the age-up (0:00–4:40)
Start aging up at 2:15 and gather 300 stone with 4 villagers during the age-up: start building the second Town Center at 4:55.
- 0:00 — 6 villagers on sheep; rally on gold.
- 0:20 — 1 sheep villager, after dropping its food, builds a House, then mines gold.
- 0:25 — The first new villager builds a Mining Camp on gold. Rally on sheep until 10.
- 2:05 — Rally on wood, until 9 on wood.
- 2:15 — With 1 villager in the queue, force-drop the food to click up earlier.
- 2:15 — The 2 gold villagers build the landmark (Council Hall or Abbey of Kings), then return to gold. 4 sheep villagers to stone, 2 to wood.
- 3:25 — A House with 1 stone villager.
- 4:25 — Rally on sheep until 8 on sheep.
Second Town Center and The White Tower (4:40–10:00)
Complete the second Town Center, rally one on wood and the other on gold, then build The White Tower in front of the Farms.
- 4:40 — Age II. With 300 stone gathered, the 4 stone villagers walk to the spot of the second Town Center.
- 4:55 — 4 stone villagers and 4 wood villagers build the Town Center, on deer if the spot is safe, otherwise where it protects the gold or wood. Then they go to wood. With the Abbey of Kings, use the King to defend the villagers against French and Jeanne d'Arc Knights.
- 5:45 — One Town Center rallies on wood, the other on gold until 8 on gold.
- 8:30 — Age up with The White Tower, placed to protect the Farms: 12 builders.
Four packs of Farms (10:00–16:00)
At least 4 packs of Farms (32), economic upgrades, then 5 Barracks, 5 Archery Ranges and 2 Stables: 32 on food, 12 on wood, 6 on gold.
- 10:00 — Get as much wood as possible: you need at least 4 packs of Farms for constant production.
- 11:00 — After the economic upgrades, Armor Clad when you switch to Man-at-Arms.
- 12:00 — Always build an Outpost before taking a fight. Network of Citadels at The White Tower eventually, after a big army.
- 13:00 — Cavalry and siege from The White Tower support the army. Economy target: 32 food, 12 wood, 6 gold; 5 Barracks, 5 Archery Ranges, 2 Stables.
Enclosures and Wynguard (16:00)
Seven packs of Farms, Enclosures right away, then the Blacksmith and University upgrades: 10 Barracks, 5 Archery Ranges, 10 Stables.
- 16:00 — Wynguard Palace with good map control; Berkshire Palace to hold the middle resources or a narrow chokepoint. 7 packs of Farms by then.
- 17:00 — Enclosures as soon as possible, then the Man-at-Arms and Longbowman upgrades. University: Incendiary Arrows, Elite Army Tactics, Silk Bowstrings, Biology, Siege Works. Arrow Volley for Longbowmen and each Wynguard Ranger. Economy target: 56 food, 30 wood, 10 gold, 10 stone.
Tips
- Made for 3v3 and 4v4: rush the second Town Center, then defend while the Farms go up for an early Castle Age.
- With the Abbey of Kings, the King is your early defense: keep him with the villagers against early Knights.
- The White Tower in front of the Farms: it defends, produces, and researches Network of Citadels later.
- In Imperial, the army is mostly Man-at-Arms and cavalry: 10 Barracks and 10 Stables, only 5 Archery Ranges.
Source: AoE4 Guides