Rush · Yari — Sengoku Daimyo AoE4
Matsuri on wood, Forge on gold (0:00–4:30)
Put the Matsuri on wood and the Forge on gold, produce two Yatai, then click the Ryokan at 3:20 with 16 villagers: Age II arrives at 4:30 with 19 villagers and a third Yatai.
- 0:00 — 1 villager builds the Matsuri on wood, then goes chopping; the other 5 chop wood. The Town Center rallies on sheep.
- 0:50 — A Yatai and a Farmhouse on the berries.
- 1:45 — Second Yatai; rally on gold.
- 2:00 — The 6 woodcutters move to food. A new villager builds the Forge on the gold: here it works as the mining camp.
- 3:00 — Rally on food as soon as 3 villagers are on gold.
- 3:20 — Age up with the Ryokan: 5 food villagers build it, 5 others go to wood for the third Yatai and the Stables; Tawara.
Three Stables and the stone (4:30–13:30)
Get a first Stable out at 4:30, a second at 5:30 and a third at 7:30 for a mass of Yari Cavalry, then move to stone and go up to Age III at 12:30.
- 4:30 — Age II: the third Yatai comes out and Takezaiku is researched. Of the 5 Ryokan builders, 2 build a Stable.
- 5:30 — The second Stable comes out: Yari Cavalry production.
- 6:15 — Fourth Yatai; Hizukuri and Fitted Leatherwork.
- 7:30 — Third Stable; Iron Undermesh.
- 9:00 — A Forge on the stone.
- 10:00 — Takeda Clan Daimyo Estate; rally on stone.
- 11:30 — Get ready for Age III: nobody left on wood, food, gold and stone get stronger.
- 12:30 — Age up with the Sake Brewery: 15 villagers build it, then rally on wood.
Mounted Samurai, second Town Center (13:30)
Reach Age III at 13:30 with 42 villagers and swap from Yari Cavalry to Mounted Samurai; the second Town Center only comes at 17:00.
- 13:30 — A second Takeda Clan Daimyo Estate, 2 Daimyo, then the Mounted Samurai.
- 15:00 — A third Takeda Clan Daimyo Estate and Wedge Rivets.
- 17:00 — A second Town Center.
Tips
- The Stables are the heart of the plan: three in total, Yari Cavalry non-stop from 5:30, then the Mounted Samurai in Age III.
- The Matsuri holds the wood and the Forge holds the gold: the Matsuri is the drop-off for woodcutters, the Forge the camp for miners.
- Stone comes in at 9:00 with a second Forge; the Daimyo Estate follows at 10:00 and Age III is started at 12:30.
- The second Town Center is only placed at 17:00: this build bets on the army before the economy.
- Variant: Beastyqt takes Koka Township and adds an Archery Range; see the build “Daimyo Feudal rush, Koka Township”.
Source: AoE4 Guides