2 TCs · Trinity — Rus AoE4
Kremlin at 2:20, stone first (0:00–4:06)
Start the Kremlin at 2:20 with 4 villagers, placed to cover stone, gold and food, and reach Age II at 4:06 with 18 villagers: 6 on food, 8 on wood, 4 on stone.
- 0:00 — 4 villagers on sheep, rally on sheep; 2 each build a Hunting Cabin, then a House.
- 0:50 — Two Scouts from the Hunting Cabins.
- 2:20 — Age up with the Kremlin: 4 villagers build it, pushed forward on the map to cover stone, gold and food. 4 villagers stay on sheep, the others chop trees.
- — 4 villagers build a Mining Camp on the stone and mine it; a House, then rally on wood.
Second Town Center, gold, then Abbey (4:06)
Second Town Center at 5:45 with all the wood (14 builders), gold from 6:20, then the Abbey of the Trinity at 8:35 with 9 villagers, before the farm transition.
- 4:06 — Age II: the 4 Kremlin builders go to the deer and 2 sheep villagers move to wood.
- 5:30 — At 300 stone, the stone villagers go to the deer.
- 5:45 — Every wood villager builds the second Town Center: 14 builders.
- — Survival Techniques.
- 6:20 — Town Center done: half the villagers on sheep, the other half on gold; both Town Centers rally on gold until 12 on gold.
- 7:40 — One Town Center rallies on food, the other on wood.
- 8:35 — Age up: 9 sheep villagers build the Abbey of the Trinity.
- — The economy upgrades: Specialized Pick, Horticulture, Wheelbarrow and Forestry.
- — Farm transition: 20 on food, 20 on wood, 9 on gold, 3 on stone, rally on food and wood. Time for the Blacksmith, Archery Range, Barracks and Stable.
Tips
- The author keeps it for games against a 2 TC opponent and for team games: it leaves little military before the Castle Age.
- Link the Kremlin and the Town Center (with a Lumber Camp if needed): the second Town Center goes inside the Kremlin’s area.
- Place the Kremlin so it covers stone, gold and food at once: it protects the villagers through the whole opening.
- Variant: VortiX ages up at 4:25, puts the second Town Center on the gold at 5:20 and starts the Abbey of the Trinity at 8:20 with 10 villagers: Age III at 9:20.
- Once in Castle, non-stop Horse Archers and Warrior Monks, 3 Archery Ranges, and Farms with the spare wood.
Source: AoE4 Guides